TRACK C · 15 LESSONS · Verified 2026

Build the game world

Make things happen in the world: interact with props and peds, spawn and clean up entities, build vehicle and inventory systems, and render in-game UI with NUI and React.

For: You can write a resource and handle events (finish Track B basics first).You finish with: A spawned, customised, cleaned-up entity.

Start at Step 1

MODULE 01Interact and entities

01ox_target: interact with anythingox_target02Spawning entities safelyEntities03Cleanup disciplineCleanup04Reading player input: controls and keysBONUSInput05Blips, markers, and checkpointsBONUSWorld

MODULE 02Vehicles and items

01Vehicles: spawn, modify, storeVehicles02Handling basics and safe editsHandling03Vehicles and garagesGameplay04InventoriesGameplay05Creating items for ox and qs inventoryItems

MODULE 03Interfaces (NUI)

01NUI from scratchNUI02NUI advanced: React and ViteNUI03DUI: render HTML on 3D surfacesBONUSNUI04Reskin a script's UI colorsBONUSNUI

MODULE 04World assets and optimization

01MLO and map optimizationBONUSAssets